Hi, I'm an indie game dev in my spare time, with ambitious projects which I never quite seem to finish. I currently use C++, Python and a bit of Java.
I also make music, sometimes for my games. If you're interested, check out my SoundCloud and BandCamp pages.
My latest game is a puzzle platformer called A Pair Of Squares. It's written in C++ and SDL, and I may port it to 32blit and PicoSystem if I find time.
In 2020 I was given a 32blit, and have made several small games for it. Most of these can be found on my GitHub. I also developed a larger project for it called Super Square Bros, which you can also play as a web build, or download it - it's also available for PicoSystem!
My next big project I plan to make is a 2D rocket simulation game, where you can construct and fly them in a sandbox solar system, with realistic physics. This will use my 2D Physics Engine to simulate all the rocket components and planets.
I've made a Snake-style game in Python with some cool features such as campaign mode and powerups. It's pretty easy to create some quite advanced custom levels using the level system I've designed. I planned for it to have networked multiplayer, but that turned out to have a lot of unforseen obstacles, so it's been indefinitely put on hold.
A slightly different side project I've been working on is a library for low poly graphics and physics (the physics part isn't done yet). Currently the library is only available for Python, but I'm working on a C++ version too. PolyBlit is a demo for 32blit using an in-development version of the C++ library. Once/if PolyBlit gets tidied up, I'll move the code to the CWire3D repository.
An abandoned project is 'Scorpion Skirmish' - a desert-themed platformer with the added ability to be able to turn into any of the enemies you have killed. I may release the unfinished game, and if so, it will be available here.
My first project was a (very!) basic level editing tool which I use for my tileset-based games. You can find it here. I've been looking into the possibility of making a much better version in Java.