Hi, I'm an indie game dev in my spare time, with ambitious projects which I never seem to finish. I currently use Python/Pygame, but I'm planning on moving to C#/Unity very soon. I recently got a 32blit and I'm now writing some games for it in C++.
I've nearly finished a snake-style game with cool features such as local network multiplayer, campaign mode and powerups. Check it out here.
Another ongoing project is 'Scorpion Skirmish' - a desert-themed platformer with the added ability to be able to turn into any of the enemies you have killed. I'm hoping to release a beta in the near future.
It will be available here.
My next big project I plan to make is a 2D Rocket Simulation (I won't say any more now, but rest assured you can expect a lot of extra features).
My first project was a (very!) basic level editing tool which I use for my tileset-based games. You can find it here.
An updated and specialised version of this editor, (specifically for making custom levels for Scorpion Skirmish) will be released at a similar time to Scorpion Skirmish and will be found here.